Why don't we just pick the best (as in quality and BOP) half dozen cars from the bunch and run those? Surely there's enough variety to keep most of us happy.
That's not the point really. Yes they are free and if people enjoy them that's great. All I'm saying is that I would rather league race quality content. That being said I am having fun racing them so far in our leagues. So I will probably race also with the TC Legends mod.
Have you tested consumption on slow tracks, I bet figures are totally different if you don't go flat out so much...
Yes, consumption will be lower but that would be the case for all cars. So the differences between all cars will remain quite same. That being said whether it is a fast track or not, consumption over a full race distance is often not that much different.
Everybody can choose any car they like with car pros & cons, looking for perferctly balanced grid is endless road and waste of time imho.
That depends gearing very much I think, GT Legends for example Nissan can drink anything from 1.5 to 2.5 tanks per race...these maybe follow same pattern.
something to test bmw_2002 Interlagos 75 ( 5.38 l/lap) tank size 70Liters (13.02lap enough fuel) Round about 18lap (60min) 911rs_27 Interlagos 75 ( 2.76 l/lap) tank size 85Liters (30.85lap enough fuel) Round about 18lap (60min) toyota_2000gt Interlagos 75 ( 5.52 l/lap) tank size 60Liters (10.87lap enough fuel) Round about 18lap (60min) alpine_a110 Interlagos 75 ( 3.51 l/lap) tank size 98Liters (27.93lap enough fuel) Round about 18lap (60min) ford_mustang Interlagos 75 ( 4.95 l/lap) tank size 73Liters (14.75lap enough fuel) Round about 18lap (60min) mg-B GT Interlagos 75 ( 2.39 l/lap) tank size 45Liters (18.85lap enough fuel) Round about 18lap (60min) hillman_imp Interlagos 75 ( 4.16 l/lap) tank size 32Liters (7.70lap enough fuel) Round about 18lap (60min) mazda_rx3 GT Interlagos 75 ( 4.93 l/lap) tank size 60Liters (12.18 lap enough fuel) Round about 18lap (60min) austin_healey_3000 Interlagos 75 ( 3.10 l/lap) tank size 55Liters (17.76lap enough fuel) Round about 18lap (60min)
Kai, you should post your table up over on the mod authors website. It might make him make some adjustments. https://f1classic.forumotion.com/t20053-released-2019-nov-27-touring-car-legends-v1-0
We are still testing the waters here. It's only our second series that we have constructed together. We have to learn how to pick AC mods more efficiently and how to spot flaws. The way we are doing it now is backwards. We first vote for a mod, setup an official series and then test it afterwards and discover flaws. Next time the procedure will be like this: 1. We vote for a mod 2. It will be stress-tested by all league members for 2 weeks before the vote is official 3. If it gets the seal of approval by the majority, we make a series of it. So the next mod that we have chosen = DRM We have already established that we will make a multiclass series of it with 3 classes. It works online. I will sort out the real names patch. We have the a real skin patch for it that works. Now it has to be stress-tested for flaws before we will use it officially. Do some testing with it please and run some offline races to see if you find anything that is a problem. If it's good to go, I will make a series for it. If not, we will test the runner up.
Good call! Can you start a thread for the tests where we can share our findings? Some of us have been testing a great deal of cars at Spa already. Might be good to have a place to talk about these tests.
May also be a good idea to do some online test races before we use a mod. This has been done in the past I think. Good to get a number of core testers together maybe especially those that seem to have the technical knowledge. Not my strong point.
The DRM test page has been set up. Please go there to get more info and to post comments about this mod. https://www.simracingonline.co.uk/threads/drm-test-feedback-page.3990/
You are talking about the TC Legends, right? Did you download the pack from our download section, or did you get it somewhere else?
Did you download the track Bikernieki from our download section or from somewhere else? Make sure you do it like this: First unzip the TC Legends file in a separate folder on your hard drive. Than copy/paste the cars from the 60's folder to: Program Files (x86)\Steam\steamapps\common\assettocorsa\content\cars Than copy/paste the cars from the 70's folder to: Program Files (x86)\Steam\steamapps\common\assettocorsa\content\cars
thats how i installed the cars the only cars that have issues are escort and cortina the track works fine with all the other cars when loading as soon as starts loading the car it crashes