RaceRoom RaceRoom Update Q1 2026

Discussion in 'RaceRoom Racing Experience' started by Doug Dezan, Mar 24, 2026 at 8:04 AM.

  1. Doug Dezan

    Doug Dezan Pro Driver Donator

    1.jpeg
    Update details:
    • Download size = 6.1 GB
    • Client version = 0.9.7.58
    • Client BuildID = 22474681
    • Dedicated server version = 106.0.1620
    • Dedicated server BuildID = 22475814

    Changelog:

    Steering & Wheel Rotation
    • Improved steering rotation handling for all wheel types
    • Fanatec, Thrustmaster and Logitech wheels: set Steering Rotation to AUTO
    • Other wheels: set Steering Rotation to MANUAL and match your wheelbase maximum rotation to your driver setting
    • Steering range and FFB soft lock now adjust automatically per car
    • Ensures correct steering ratio without exceeding your wheel’s maximum rotation

    Steering Ratio
    • Steering Ratio is now adjustable in the car setup
    • Rotation and steer lock update automatically based on your settings

    User Interface
    • Updated Options, Garage, Car Setup and Replay menus to match the Multiplayer menu style. This is on-going work towards a unified UI style, with the main menu planned next
    • HUD: Improved virtual mirror frame
    • HUD: Improved driver tags above opponent cars
    • HUD: Improved input meter visuals
    • HUD: Improved flag and warning visuals

    Ranked Multiplayer
    • Regional servers added for Europe, North America and Singapore; race splits are hosted in the region closest to the majority of drivers

    Shared Memory API
    Updated GitHub repository to v3.5

    • Added player discharge rate and brake regeneration settings
    • Added concrete terrain type
    • Added steering wheel maximum rotation value
    • Added flag indicating whether the player is in the garage
    • Updated SessionPhase description for clarity
    • Extended Push-to-Pass states to support multi-step systems such as the LRT NXT1. Push-to-Pass states: -1 = None, 1 = Available, 2 = Charging, 3 = Charged and ready

    General Fixes & Improvements
    • Removed the Installer + EULA step at first launch. EULA is now handled through Steam client
    • Updated neutral gear shift logic (when Neutral is bound): brake must be held and throttle released to shift out of neutral; neutral can be engaged using the Neutral input or by pressing both upshift and downshift
    • Improved ABS behavior and signaling for better consistency
    • Disabled track depth prepass to improve overall performance
    • Fixed broken reflections on damaged cars
    • Updated web browser framework (CEF)
    • Added option to reset advanced audio settings to default
    • Fixed localization issues in menus
    • Added support for concrete surfaces having their own specific properties and sounds
    • Fixed damage settings in Championship mode not applying correctly between sessions
    • Fixed issues with consecutive qualifying sessions in multi-round formats
    • Improved wrecking prevention: cars are now properly ghosted after finishing, and when disqualified or retired
    • Driving the wrong way for extended distance after finishing will now return the player to results
    • Removed S mode from electric cars; regeneration is now available in standard drive mode when applicable
    • Improved regeneration simulation for electric vehicles
    • Fixed battery usage calculations and fuel estimates for electric cars
    • Fixed low battery warnings not triggering correctly
    • Fixed AI not recharging correctly during pit stops
    • Fixed automatic gearbox behavior on electric vehicles (neutral and reverse engagement)
    • Fixed results files not being generated correctly in multiplayer with multiple sessions
    • Prevented overwriting of qualifying result files in multi-session events
    • Fixed multiple crash scenarios reported by users
    • Fixed time-of-day issue causing incorrect lighting at Vålerbanen
    • Dedicated server is now 64-bit

    Physics & AI
    • Updated damage model: reduced wheel damage sensitivity, increased suspension resistance, and adjusted wheel detachment behavior
    • Audi TT Cup: updated shift LED timings
    • Audi TT RS VLN: updated engine efficiency, suspension setup, and shift lights
    • BMW M2 CS Racing: improved torque curve and AI behavior
    • BMW M4 GT3 & GT3 Evo: corrected gear ratios, updated rev limits, shift lights, and sound to match new engine behavior
    • Camaro GT3: improved engine, suspension, shift lights, and base setup
    • Cupra E-Racer: improved regeneration, brakes, battery usage, suspension, setup, and AI behavior
    • DTM 1995: updated cooling settings and AI behavior
    • DTM 2020: reduced boost duration and updated base setup
    • DTM 92: improved tyres, suspension, setups, power balance, fuel usage, cameras, and AI behavior
    • DTM 95 Mercedes: updated base setup
    • FR-90: improved engine cooling and radiator behavior, updated shift LED timings
    • FR-US: updated engine efficiency and low-speed torque
    • GTR1: updated fuel consumption, suspension, shift lights, cameras, and setup accuracy
    • GTR2: updated engine maps, fuel usage, cooling settings, and setup ranges
    • GT2: AI improvements
    • GT3: AI behavior improvements
    • GT4: Lotus Evora GT4: 2% power increase, updated shift LED timings
    • Group 2: improved brake behavior, updated setups and suspension, balanced class performance, and tuned AI pace
    • Group 5: updated engine efficiency, fuel usage, setups, and overall balance
    • Group 5 BMW 320: updated dampers and base setup
    • Group C: minor tyre and setup adjustments
    • Hypercars: reduced traction control influence and updated setups
    • Mazda DPi: updated tyre wear, fuel usage, engine efficiency, and default engine map, updated shift LED timings
    • Mazda MX-5: updated gearing, tyre behavior, and pressures
    • McLaren 720S GT3 Evo: adjusted weight distribution, aero balance, and setup
    • Mercedes AMG GT4: corrected gear ratios, shift lights, and differential settings
    • Nissan 300ZX GTO: adjusted power, setup, engine map, and AI balance
    • Pagani Zonda R: updated shift LED timings
    • Porsche 944 Cup: updated dampers, setup, and tyre behavior
    • RaceRoom Truck: improved physics, fuel usage, steering assist, tyres, setups, and AI behavior
    • Supertouring BoP: BMW +2% power and rear damper adjustment; Renault increased base drag
    • Tatuus F4: improved low-speed torque for better AI launches
    • Multiple AI improvements across cars and classes for better pace consistency and behavior
    • Track AI updates: improvements to racing lines, pit paths, waypoint speeds, overtaking behavior, and pace consistency across multiple tracks
    • Improved AI top speed consistency to better match player performance in several classes
    Art
    • Silhouette class: fixed collision issues on Cougar cars
    • Audi TT Cup: reduced brightness of Push-to-Pass indicator
    • BMW M4 GT4: fixed shadow artifacts
    • BMW M4 GT3: fixed shadow artifacts
    • Group 5: removed incorrect Mercedes-branded helmets
    • Mercedes CLK DTM (2003): fixed hood number and metallic decals
    • Porsche 718 GT4: fixed shadow artifacts on front splitter
    • Zandvoort (2022): fixed track hole at Scheivlak
     

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