Kunos Simulazioni has released Update v1.13 for the PC version of Assetto Corsa. Besides a list of fixes and improvements, this new update also brings a some very interesting new features such as the long-awaited OpenVR / VIVE support (beta) and new multiplayer features, including reversed grid races and mandatory pit stops. Furthermore, this update also deploys car Steam ID sharing functions which is one of the first steps needed to implement driver swap functionality. As announced yesterday, Assetto Corsa V1.3 also includes some new and free of charge content in the form of the classic Mazda MX5 NA and the iconic Mazda 787B Group C car. The Mazda 787B was a Group C sports-prototype engineered to compete in the World Sportscar Championship, All Japan Sports Prototype Championship and the famous 24 Hours of Le Mans in 1990 and 1991. The 787B weighed 831 kg. It had a 2622 ccm 4-rotor 26B Wankel engine, mid-mounted with RWD and a 5-speed manual transmission. The Wankel engine delivered a whopping 700 HP@ 9000 RPM. The nimble Mazda MX-5 or Miata as it is known in North America debuted in 1989 and is ever since one of the most popular Roadsters available. 2017 PORSCHE 911 RSR AVAILABLE FOR PORSCHE DLC PACK VOLUME 3 OWNERS. Assetto Corsa fans will be pleased to see the earlier delayed 2017 Porsche 911 RSR is now available. As promised, the 911 RSR is released as a free update for all original Porsche Pack V3 owners. UPDATE V1.13 CHANGELOG New Porsche 911 RSR 2017 for Porsche Pack 3 New Mazda MX-5 Miata NA New Mazda 787B: mod skins made for the original 787B mod will need to be updated using the new template Added OpenVR/Vive support (beta) Fixed Mazda MX-5 ND setup ride height false indication Fixed Alfa Romeo Giulietta QV gearbox damage Adjusted Lotus 72D and Ferrari 312T tyre compound wear and heat ranges Fixed Flag rendering for VR Fixed color balance for emissive items (lights+digital) when Post Processing is turned off Added downshift protection alert (can be disabled through the launcher Fixed broken rendering when OCULUS mode is selected but no Oculus is actually connected Added Pitstop arrows to DirectInput Dpad: bind to the wheel dPad: can be overridden by controls.ini [ADVANCED]DPAD_INDEX_OVERRIDE=0 Added Pitstop quick menu + Setup pitstop strategy: this can be customized and disabled by system/cfg/pitstop.ini [SETTINGS]USE_MOUSE_PITSTOP=0 Updated Fanatec library to support new wheel bases. Fixed possible CPU warning when player gets retired. MULTIPLAYER FEATURES Added reversed grid races: The race session will be restarted in reversed grid order based on the standings of the previous race. Players disqualified in the first race will start from the back of the grid in the second race, regardless of their position being within the reversed grid range. Added locked entry list in pickup mode: same as in booking mode, only players already included in the entry list can join the server (password not needed). Added car Steam ID sharing in entry list: each car in the entry list can feature multiple GUIDs. Players can share that car (one at once). The name inserted in the entry list is used as driver name. Fixed server result log not displaying invalid laps. Fixed end-of-race session status for lapped players in lap races. Added Mandatory Pit: A pit window can be added to the race session. As a design choice, players need to stop at their pit box within the pit window to have a valid pit stop. Players with pit boxes further down the pitlane need to take this into account before deciding on their strategy. Players may make additional pit stops before and after the pit window, but only making a mandatory stop in the indicated pit window will validate their race. Server admins must decide on a pit window that allows all players, regardless of their pit box position, to comfortably make a pit stop under normal racing conditions. Updated Shared Memory Original post Bsimracing
Awesome update yet again This "Mandatory Pit" will be being used from round 2 on words of the SRO GT3 Championship